In Super Mario Bros 2 GBA rom, Mario and his brother Luigi return to the second Super Mario Advanced Game: the first is a remake of the Super Mario Bros. The brothers and the peach princess are on vacation at Dinosaur Island.
Then, when they didn’t expect it, Bowser once again kidnapped the peach and took her to his castle. On the way to rescue her, the plumber found Yoshi, and he told them that Bowser also turned his friend into an egg. Therefore, with the help of Yoshi, the Mario brothers must save the princess and Yoshi’s good friend.
Super Mario Bros 2 GBA ROM Gameplay
Mario and Luigi can run and skip each level. They can also collect energy boosts to get new skills. Super mushrooms make them grow and gain more defence. The sparks let the brothers throw fireballs to defeat the enemy. Starman keeps them invincible. Plumbers can gain the ability to fly with Cape Feather.
If they find an egg, Yoshi can help Mario and Luigi. A green dinosaur can use his tongue to eat enemies or grab an energy booster. He can use shoes to pass through certain enemies. Yoshi can eat Koopa shells of different colours to gain more power for a short time. For example, the blue outer shell gave him wings, the red outer shell allowed him to spit out a fireball, and the yellow outer shell allowed him to step on the ground.
An update to the original Super Nintendo version adds a character’s presentation (seen in Super Mario games since Super Mario 64). Up to four players can participate in the modern version of the classic Mario Bros. game as extra content for the main game.
Super Mario Bros 2 GBA ROM
The Super Mario Bros 2 GBA ROM launched in Japan as simply Super Mario Advance 2, and it is a remake of Super Mario World was produced for the Game Boy Advance and was developed by Nintendo Entertainment Analytics and Development (EAD).
It is the second champion of the Super Mario Advance series and was released in North America on December 14, 2001, in Japan on February 11, 2002, and in Europe and Australia in April 2002. There are many games, visual and level design changes to the original game, but the most notable change is to make a game for only one player, not two players. However, Luigi can still be used, but this time as a substitute character jumps higher than Mario but runs slower.
The game has been successful with more than 5,460,000 worldwide sales and at least 3,290,000 in the US. The Mario Bros. classic game is already included in the game (like other Super Mario advanced games) and multiplayer games. Super Mario World: Super Mario Progress 2 was re-released on April 3, 2014, in the Wii U virtual console in Japan, in North America on December 25, 2014, and re-released in Europe and Australia in March 2016.
Super Mario Bros 2 Gameplay and premise
The gameplay and plot are the same as the original version of the Super Mario World of the Super Nintendo Entertainment System. Players control Mario or Luigi, adventure through the dinosaurs, defeating the evil King Bowser and his Koopalings.
They kidnapped the peach princess (formerly known as the Western World Princess Toadstool) and will be seven local Yoshi Imprisoned in eggs. The player browses the game world through a world map, which contains paths to the action panel, the fortress, and the like.
There are obstacles and enemies in all levels of the game area, and players can cross the stage by using the basic techniques in the NES Mario game. Such as running, jumping, swimming, avoiding and defeating enemies; and newcomers to the original Super Mario world, such as Spin Jump.
The same features were preserved in the original version, including the basic features of Super Mushroom, Fire Flower, Starman and Cape Feather introduced in the original game. Super Mushroom increases the size of Mario or Luigi; Sparks gives him a fireball attack.
Starman keeps him invincible, Cape Feather allows him to fly and spin to attack enemies. And Yoshi, the partner of the Mario Bros. and the riding mount from the original Super Mario World, he was able to eat most of the enemies and gain special abilities by holding coloured Koopa shells in his mouth.
The game also includes blue, yellow and red Yoshis, who can get Mario and Luigi from any level in the game after they find their eggs in the interstellar world and give them enough enemies to mature. When placing any Koopa shell in the mouth, in addition to the shells, these Yoshis can also acquire the ability to match their own colour.
In addition to the main game mode, players can also retake the Mario Bros game, including all other games in the Super Mario Drive series, which supports one to four players.
Major Changes in Super Mario Bros 2 GBA
Compared to the first Super Mario Advance, Super Mario Advance 2 is much smaller than its port game. However, the game contains many gameplay, visual and other changes to the original Super Mario World, as explained below.
The most obvious game change is to delete the original two-player feature so that the game is only available to one player. As a result, Luigi has been redesigned as an optional character that can be exchanged with Mario by a world map. Like the special editing cartridge Super Mario All-Star + Super Mario World.
Luigi has its own Elf suit, independent of Mario’s; however, this is based on the appearance of his Elf in the first Super Mario Progress. In addition, he differs from Mario in several ways. Luigi jumped higher than Mario but slower and swept through the air while jumping, but his traction was even worse and his running speed was lower than his brother.
When Luigi flew over the cape, his flight speed was slightly higher than Mario, but the speed was not fast; and the fireball of Fire Luigi bounced higher than the fireball of Fire Mario. When Luigi rides on him, Yoshi will not swallow the enemy immediately instead.
He can spit them out and use them to attack other enemies and swallow them automatically after a short time. Finally, if Luigi hits the Coin Block, all the coins inside it will immediately overflow from the block instead of collecting them one by one.
After the player cleared the SAR, the previous fall event was now locked. When the player cleared all 96 exits, not only Koopa Troopas, Bullet Bills and Piranha Plants, but the appearance of Goombas and Pokeys also changed.
Dragon coins are added to levels that did not initially have them (such as Ghost Houses and Fortresses), and if the player manages to collect all 480 coins in one file, their appearance will change to an image with Princess Peach.
Add a status menu that can be accessed by pressing the world map so players can view their total game time, scores, how many levels they played (what level they used at which level), and whether they collected all the dragons at a particular level Currency; once all levels have been cleared, players can press to automatically access the level of their choice.
After the colour Yoshis is unlocked in the Star World? If Mario or Luigi is in caped, super or small state, it will produce blue Yoshis; if he is on fire, super or small, it will be red Yoshis; if he is small or super, it will be yellow Yoshis; at this point On, the original green Yoshi only gave a small and super form.
The save system has been updated to allow players to save at any time, even in the sports field or on the world map, and even save the player’s life count and energy boost. The maximum health is increased to 999, and the maximum amount of extra life the player gains from jumping or hitting the enemy is increased from 3 to 5. In addition, by getting at least 10 consecutive lives, the flower and text indicate how many lives the player has won. Scroll on the screen.
Other gameplay changes in this release include players who only revert to super-forms and retain their reserve items when hit in caped or fire from ten consecutive berries produced by Yoshi, containing different colours of Yoshis improved climbing Koopas And the score of the enemy Chargin’Chuck.
While reducing the point at which the Grab Block is kicked into another or enemy remove the special button combination to re-enter the completed castle and fortress so that they cannot enter these areas before winning the final battle.
Increase the time limit of Bowser Castle from 400 to 800 (if the castle enters through the back door, displays the timer for the highest secret area, and uses the Bowser for the full HUD battle in the last boss battle, not just the reserved item to save the player.
The best score after the level in the special area is cleared, and in the bonus game, when Mario/Luigi wins or fails, he performs the V mark or looks down sadly.
After Mario / Luigi wins the bonus game, instead of the icon flashing, it shows lines, which makes it easier to see how the bonus is achieved. Defeat the enemy while sliding down the slope to include a pointed chain. In addition, Mario / Luigi is able to climb beanstalks faster.